Charlotte Osburn
ePortfolio
Delivery Driver
On 12/07/2022, I completed section two of my UDEMY course and created a small-relaxing game using Unity for the game engine and Visual Code Studio to write in C#.
Snow Boarder
For this section of the course, I learned about different ways of using the camera, particle effects, controlling force in a character using code and keys, learning splines and sliding.
Quiz Master
For this section of the course, I learned about how UI works and how to code the User Interface in code.
TileVania
In this video, I talk about learning animations in Unity, the Input system, prefabs, and the tilemap tools.
In this video, I learned how to change animations in Unity and code, different colliders, different ways to use the camera, and how to code a jump and a climb.
In this video, I learned how to fix a bug in code, code enemies, and hazards that can damage the player. I also explain what the code means and what it does.
At the end of the section, I refreshed myself in UI and experimented with prefabs, created a shooting animation on my own, added sound effects, and portals to different levels, and coded a life system.
Laser Defender
This sections game is available for download! Please play it! Just use the WASD keys and the LMB to play!
In this video, I started the final section and this section is meant to use most of the things I learned in all sections into one game.